Difference between revisions of "GLRP:EMs:Royal Spies:2009:CoS:Cult of Styx Code Key"

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(New page: '''Title: Cult of Styx Code Key''' '''Author: Ra'Dian Fl'Gith''' <HR> Back to The Cult of Styx)
 
 
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 +
The code of Styx is one
 +
part ritual, one part
 +
spell, as revealed by the
 +
late Dexter, Royal Spy,
 +
and as unearthed upon
 +
ziggurats within the
 +
Underworld.  Each reagent
 +
used in the code matches
 +
to two standard
 +
characters of the common
 +
alphabet, so the decode
 +
process happens in two
 +
steps -- first you must
 +
decode the coded message
 +
to match the two
 +
characters that belong to
 +
that reagent, and then
 +
you must determine via
 +
context which character
 +
is the correct character
 +
for each reagent.  The
 +
code follows, with an
 +
example following that.
 +
 +
 +
 +
CODE OF STYX<br>
 +
==========================<br>
 +
Batwing.........................C M<br>
 +
Black Pearl.................A J<br>
 +
Bloodmoss.....................T X<br>
 +
Daemon Blood..............L W<br>
 +
Garlic.............................O V<br>
 +
Ginseng..........................I Q<br>
 +
Grave Dust.....................R G<br>
 +
Mandrake Root...............E Z<br>
 +
Nightshade.......................S B<br>
 +
Nox Crystal....................U F<br>
 +
Pig Iron...........................D Y<br>
 +
Spider's Silk..................N K<br>
 +
Sulfurous Ash...............H P<br>
 +
 +
 +
EXAMPLE<br>
 +
==========================<br>
 +
If you happened upon the
 +
following:
 +
 +
Sulfurous Ash, Garlic, Nox
 +
Crystal, Nightshade,
 +
Mandrake Root<br>
 +
lying on the ground in
 +
that order (left to
 +
right), then you would
 +
have:
 +
 +
H/P, O/V, U/F, S/B,
 +
and E/Z.
 +
 +
There may sometimes be
 +
a couple of solutions, but
 +
usually one will present
 +
itself either through
 +
context or through the
 +
obvious nature of the
 +
code.  In this example,
 +
HOUSE would be the
 +
correct decode.
 +
 +
However, in studying this
 +
code, I have sometimes
 +
mistaken MAN as CAN
 +
instead because M and C
 +
both code to Batwing. 
 +
However, after thinking
 +
about the context of the
 +
situation (involving Imperus
 +
Noxum), I came to realize
 +
that since the preceding
 +
word was POISON that
 +
the correct following
 +
word was MAN and not
 +
CAN as I had first
 +
figured.  Of course, I'm
 +
old, and I have made that
 +
mistake several times,
 +
which is why context is
 +
very important to
 +
consider when decoding
 +
any of the spell code of
 +
the Cult of Styx.
  
  
 
<HR>
 
<HR>
 
Back to [[GLRP:EMs:Royal_Spies:2009:The Cult of Styx|The Cult of Styx]]
 
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Latest revision as of 23:23, 18 February 2010

Title: Cult of Styx Code Key

Author: Ra'Dian Fl'Gith


The code of Styx is one part ritual, one part spell, as revealed by the late Dexter, Royal Spy, and as unearthed upon ziggurats within the Underworld. Each reagent used in the code matches to two standard characters of the common alphabet, so the decode process happens in two steps -- first you must decode the coded message to match the two characters that belong to that reagent, and then you must determine via context which character is the correct character for each reagent. The code follows, with an example following that.


CODE OF STYX
==========================
Batwing.........................C M
Black Pearl.................A J
Bloodmoss.....................T X
Daemon Blood..............L W
Garlic.............................O V
Ginseng..........................I Q
Grave Dust.....................R G
Mandrake Root...............E Z
Nightshade.......................S B
Nox Crystal....................U F
Pig Iron...........................D Y
Spider's Silk..................N K
Sulfurous Ash...............H P


EXAMPLE
==========================
If you happened upon the following:

Sulfurous Ash, Garlic, Nox Crystal, Nightshade, Mandrake Root
lying on the ground in that order (left to right), then you would have:

H/P, O/V, U/F, S/B, and E/Z.

There may sometimes be a couple of solutions, but usually one will present itself either through context or through the obvious nature of the code. In this example, HOUSE would be the correct decode.

However, in studying this code, I have sometimes mistaken MAN as CAN instead because M and C both code to Batwing. However, after thinking about the context of the situation (involving Imperus Noxum), I came to realize that since the preceding word was POISON that the correct following word was MAN and not CAN as I had first figured. Of course, I'm old, and I have made that mistake several times, which is why context is very important to consider when decoding any of the spell code of the Cult of Styx.



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