GLRP:EMs:Royal Spies:2013:Labyrinth of Worlds:Patterns of Interest

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Title: Patterns of Interest

Author: Futurian


The world of Sosaria holds great diversity in their patterns. The Talorid future could be improved by copying elements from these patterns into the skup patterns. There are too

many species for comprehensive archival, so collection will focus on intelligent patterns.

Patterns Collected:

1. Human - While limited in form and magical potential, there is a flexibility to the pattern where a sole individual is capable of performing multiple roles. Interesting group dynamics that appear chaotic and fluid.
Pattern acquired.

2. Elf - Individuals contain reasonable magical potential, but of real interest is Sosaria-tied bond. Mana and magic of world pattern connected to each individual pattern. Such a bond useful.
Pattern acquired.

3. Gargoyle - Wings seem distracting and inefficient. Innate ability to skup or "imbue" inorganic patterns interesting.
Pattern acquired.

4. Dragons - A diverse classification of patterns in itself. Of particular interest are "Platinum" and "Crimson" subsets.
Pattern acquired.

5. Talking Mouse - Representative pattern, Sherry, explained her unique status. Interesting discussion on verbal story patterns that could be helpful to Talorid learning.
Pattern acquired.

6. Giants - Sosaria seems to show variety of large humanoids: troll, ettin, ogre, cyclops, etc. Seem highly dependent on brute force. Minimal interest.
Pattern acquired.

7. Shapeshifters - From time to time, the unpredictable patterns of Sosarian magic skup humans who become animals and animals who become humans. While such a process of pattern realignment seems chaotic, it may have interest to certain Talorids like the Eloemosynator.
Sample pattern acquired.

8. Dolphins - Despite a large portion of Sosaria being covered with water oceans, there seems to be only one intelligent aquatic species. The reason for this dominance will be discovered by careful examination of the the species pattern.
Pattern acquired.


Patterns of Interest:

1. Orc - Species believed to be offshoot of other humanoid pattern, possibly of artificial generation. Their culture contains inconsistencies worth investigating. Useful comparison to Talorid process.

2. Ratmen - Species with unclear origin pattern, rat or human. Likely the result of spontaneous magical generation. Species subsists mainly on "scavenging" which shows parallels to Talorid recycling process.

3. Lizardmen - Species with unclear origin pattern, reptile or human. Likely result of directed magical generation due to history with a human named Minax. Early in cultural development and may provide insight into minimalist societal structure.

4. Minotaur - Mysterious society that remained separate from other intelligent patterns for generations due to Malas rift. Interesting origins, likely skupped by human named Mondain.

5. Meer - Species with origin predating humans with interesting cyclical recycling shown by their Eternals.

6. Juka - Considered a rival species to Meer despite apparent short-comings. Similar origins. Observations about "under-dog" pattern may be useful.

7. Demon - While magical pattern of these creatures seem interesting, study seems problematic. Beyond a great diversity, most classified demons seem hostile to other species.

It seems problematic to add such elements into Talorid patterns.

8. Ophidian - The ophidian biology contains some interesting properties such as moulting and unique sensory organs. Despite being vulnerable to environmental temperatures.

9. Terathan - Terathans seem to vary greatly in size, aggression, and specialization. Unknown if this diversity has been influenced by close proximity of rival species.

10. Solen - The hive structure seems similar to the Talorid colony. Perhaps useful patterns can be copied from them.

11. Dryad and Treefellow - Intelligent plant-matter similar to vorz. May inspire new vorz patterns.


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