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Revision as of 13:20, 31 January 2011

Title: Corruption Magic

Author: Kahler


Introduction and Basics

I write this as a primer for those who wish to remove blight and corruption spells. I give a warning that the greatest care must be taken.

These are the worst sort of spells, changing the very nature of a thing toward evil. When dealing with such spells, I am remind of a quote:

"Whoever fights monsters should see to it that in the process he does not become a monster. And if you gaze long enough into an abyss, the abyss will gaze back into you."

To fight such magic, you must never stray, never get distracted, never forget the forces you fight against.

I will start with the basics. Corruption spells, of which Necromancy is a subset, tap into the black bile or Melancholia of the caster. Melancholia is a cold and dry humor associated with earth, death, and autumn.

To fight such magic requires purifying magic associated with Sanguis or blood. Sanguis is the opposite of Melancholia, warm and moist, associated with life, the winds, and the spring. It is said to be the basis for the magic of Chivalry, Spellweaving, and an ancient disicipline called Theurgy.

Before you attempt to simply pour some blood on your problem, keep in mind that spilled blood very quickly stops being tied with life and healing. Most forms of "blood" magic harm caster and sacrifice alike and should never be employed to undo corruption magic. It would be like a fevered man drinking from a festering swamp. The properties of courage, love, and hope are more helpful to purifying magic than needless cutting.



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