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Latest revision as of 03:49, 10 December 2010
Title: The Druish Sects
Author: Dr. Jill Ashcroft
Back in the days of
olde, when the Druids
of the Deep Forest
were revered for
their help during the
war against Mondain,
Druids were divided
into sects, based upon
their individual
beliefs. This is a
small chronicing of
said Sects, and how
they influenced their
fellow man's life.
Sun
A very rare Sect
indeed, these were the
few enlighetened who
had truly become one
with the fiery energy
within the human
soul, much like a star.
When tapped, this
inner strength could
said the heartiest foe
away trembling.
These Druids would
generally shun
soceity, and gather in
caverns directly
connected to the
magma core of the
land. When not among
others, these
reclusive Druids
would simply
disappear into thin
air. Note: Flamis, my
spirit guide, is one of
these.
Earth
A much more, common
Sect, these Druids
were tied intricately to
Mother Earth, and
lived their lives like
mystical rangers.
They would hunt,
live, and die off the
land, and tried to take
only what they
needed. Always a good
companion to a
traveler, they were
soon to be the 'typical'
Druid during the fall
of the Druid Clans.
Justice & Law
A much more highly
regarded Sect, they
were trained in the
arts not of combat or
magic, but of
lawmanship, etiquette,
and criminal activity.
A very civilized folk,
they would mainly
stick to the cities, and
live their lives as
judges and lawyers.
Never truly
excommunicated, just
died out.
Water
While not Druids per
se, theses seaman
would revere the
ocean, and all her
bodies of water as
creatures unto
themselves. Also
welcome on a long
voyage for the good
luck they supposedly
brought,
these Druids were
also found in the
company of pirates as
mages and saboteurs.
Ether
Not truly a sect, but
rather another name
for a more common
profession. The
Mage. Way back
when, the magic
users of the world,
treated the Ethereal
Void with much
respect, and treated it
as a being unto itself.
Oft times offering
sacrifices, tribute,
and prayers to this
vastness, would be
met with much higher
chances of spell
success, longer spell
range, longer spell
duration, or even, new
spells themselves.
Note: This practice
was hugely dropped
when Mages started
wearing metal
armor.
Back to Dr. Jill Ashcroft