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Latest revision as of 13:43, 17 April 2013
Title: Patterns of Interest
Author: Futurian
The world of Sosaria
holds great diversity in
their patterns. The
Talorid future could be
improved by copying
elements from these
patterns into the skup
patterns. There are too
many species for comprehensive archival, so collection will focus on intelligent patterns.
Patterns Collected:
1. Human - While limited
in form and magical
potential, there is a
flexibility to the pattern
where a sole individual is
capable of performing
multiple roles. Interesting
group dynamics that
appear chaotic and fluid.
Pattern acquired.
2. Elf - Individuals
contain reasonable magical
potential, but of real
interest is Sosaria-tied
bond. Mana and magic of
world pattern connected
to each individual pattern.
Such a bond useful.
Pattern acquired.
3. Gargoyle - Wings seem
distracting and inefficient.
Innate ability to skup or
"imbue" inorganic patterns
interesting.
Pattern acquired.
4. Dragons - A diverse
classification of patterns
in itself. Of particular
interest are "Platinum"
and "Crimson" subsets.
Pattern acquired.
5. Talking Mouse -
Representative pattern,
Sherry, explained her
unique status. Interesting
discussion on verbal story
patterns that could be
helpful to Talorid learning.
Pattern acquired.
6. Giants - Sosaria
seems to show variety of
large humanoids: troll,
ettin, ogre, cyclops, etc.
Seem highly dependent on
brute force. Minimal
interest.
Pattern acquired.
7. Shapeshifters - From
time to time, the
unpredictable patterns of
Sosarian magic skup
humans who become
animals and animals who
become humans. While
such a process of
pattern realignment seems
chaotic, it may have
interest to certain
Talorids like the
Eloemosynator.
Sample
pattern acquired.
8. Dolphins - Despite a
large portion of Sosaria
being covered with water
oceans, there seems to
be only one intelligent
aquatic species. The
reason for this dominance
will be discovered by
careful examination of the
the species pattern.
Pattern acquired.
Patterns of Interest:
1. Orc - Species believed to be offshoot of other humanoid pattern, possibly of artificial generation. Their culture contains inconsistencies worth investigating. Useful comparison to Talorid process.
2. Ratmen - Species with unclear origin pattern, rat or human. Likely the result of spontaneous magical generation. Species subsists mainly on "scavenging" which shows parallels to Talorid recycling process.
3. Lizardmen - Species with unclear origin pattern, reptile or human. Likely result of directed magical generation due to history with a human named Minax. Early in cultural development and may provide insight into minimalist societal structure.
4. Minotaur - Mysterious society that remained separate from other intelligent patterns for generations due to Malas rift. Interesting origins, likely skupped by human named Mondain.
5. Meer - Species with origin predating humans with interesting cyclical recycling shown by their Eternals.
6. Juka - Considered a rival species to Meer despite apparent short-comings. Similar origins. Observations about "under-dog" pattern may be useful.
7. Demon - While magical pattern of these creatures seem interesting, study seems problematic. Beyond a great diversity, most classified demons seem hostile to other species.
It seems problematic to add such elements into Talorid patterns.
8. Ophidian - The ophidian biology contains some interesting properties such as moulting and unique sensory organs. Despite being vulnerable to environmental temperatures.
9. Terathan - Terathans seem to vary greatly in size, aggression, and specialization. Unknown if this diversity has been influenced by close proximity of rival species.
10. Solen - The hive structure seems similar to the Talorid colony. Perhaps useful patterns can be copied from them.
11. Dryad and Treefellow -
Intelligent plant-matter
similar to vorz. May
inspire new vorz patterns.
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