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		<title>U:VII:P2:Mine Experiments2 - Revision history</title>
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		<updated>2026-08-24T03:50:08Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>http://lofs.uorpc.net/wiki/index.php?title=U:VII:P2:Mine_Experiments2&amp;diff=6064&amp;oldid=prev</id>
		<title>Martyna Z'muir: Protected &quot;U:VII:P2:Mine Experiments2&quot; [edit=sysop:move=sysop]</title>
		<link rel="alternate" type="text/html" href="http://lofs.uorpc.net/wiki/index.php?title=U:VII:P2:Mine_Experiments2&amp;diff=6064&amp;oldid=prev"/>
				<updated>2010-02-10T00:41:30Z</updated>
		
		<summary type="html">&lt;p&gt;Protected &amp;quot;&lt;a href=&quot;/wiki/index.php?title=U:VII:P2:Mine_Experiments2&quot; title=&quot;U:VII:P2:Mine Experiments2&quot;&gt;U:VII:P2:Mine Experiments2&lt;/a&gt;&amp;quot; [edit=sysop:move=sysop]&lt;/p&gt;
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				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 00:41, 10 February 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='2' style='text-align: center;' lang='en'&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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		<author><name>Martyna Z'muir</name></author>	</entry>

	<entry>
		<id>http://lofs.uorpc.net/wiki/index.php?title=U:VII:P2:Mine_Experiments2&amp;diff=6063&amp;oldid=prev</id>
		<title>Martyna Z'muir: New page: '''Title: Mine Experiments'''  '''Author: Vasculio'''   Day 1 This is the dawn of a new era for me. I have been experimenting with eternal life for so long now. At last, I am seeing some r...</title>
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				<updated>2010-02-10T00:41:21Z</updated>
		
		<summary type="html">&lt;p&gt;New page: &amp;#039;&amp;#039;&amp;#039;Title: Mine Experiments&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Author: Vasculio&amp;#039;&amp;#039;&amp;#039;   Day 1 This is the dawn of a new era for me. I have been experimenting with eternal life for so long now. At last, I am seeing some r...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Title: Mine Experiments'''&lt;br /&gt;
&lt;br /&gt;
'''Author: Vasculio'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Day 1 This is the dawn of a new era for me. I have been experimenting with eternal life for so long now. At last, I am seeing some results.&amp;lt;br&amp;gt;&lt;br /&gt;
Day 2 Entranced more Gwani in order to increase the number of my servants&amp;lt;br&amp;gt;&lt;br /&gt;
Day 3 Forced the Gwani to give to me the secret of entering certain passages. Experiments still in progress. A pint or two should keep me alive, depending on the frequency of transfusion.&amp;lt;br&amp;gt;&lt;br /&gt;
Day 8 The lost secret of the Ophidians is within my reach, I can feel it. Ophidian magic will give to me absolute power.&amp;lt;br&amp;gt;&lt;br /&gt;
Day 12 Last week I stumbled upon this magic formula which further lengthens the life span of a dead body. What a discovery! I need to use the mixture in an adequate proportion with the blood of an innocent.&amp;lt;br&amp;gt;&lt;br /&gt;
Day 17 The caverns around Skullcrusher are filled with Stoneheart. More than I ever knew! I need as much Stoneheart as I may find since this is the prime ingredient of Bloodspawn. Stoneheart doth possess the red-orange glow of stalagmites. Once pulverized and mixed with fresh human blood it turns into a powerful magical reagent. Even though I have tried extremely powerful spells, Bloodspawn is easy and safe to transport. The mages who say otherwise are fools.&amp;lt;br&amp;gt;&lt;br /&gt;
Day 21 This day I have spent researching many new spells. Exhausting. The prisoners in the cage may not live long enough to fulfill my plans. They seem to be weak.&amp;lt;br&amp;gt;&lt;br /&gt;
Day 28 I am convinced that great magical secrets lie beyond the sealed entrances, for I sense great power and magic in the vicinity.&amp;lt;br&amp;gt;&lt;br /&gt;
Day 34 Today is a sad day. My servants have failed me! While transporting Bloodspawn, they suffered simultaneous seizures and toppled into a chasm -- the Bloodspawn was lost! This is endangering my schedule. I need more workers. They must work longer hours. Toil is a necessity; sleep, an addiction from which they must be weaned.&lt;br /&gt;
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&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
Back to [[Serpent Isle|Ultima VII, Part 2: The Serpent Isle]]&lt;/div&gt;</summary>
		<author><name>Martyna Z'muir</name></author>	</entry>

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