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		<title>GLRP:EMs:Royal Spies:2010:Blood Feud:Ritual Notes - Revision history</title>
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		<updated>2026-08-24T15:45:39Z</updated>
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	<entry>
		<id>http://lofs.uorpc.net/wiki/index.php?title=GLRP:EMs:Royal_Spies:2010:Blood_Feud:Ritual_Notes&amp;diff=9767&amp;oldid=prev</id>
		<title>Martyna Z'muir: Protected &quot;GLRP:EMs:Royal Spies:2010:Blood Feud:Ritual Notes&quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite))</title>
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				<updated>2010-08-04T05:32:15Z</updated>
		
		<summary type="html">&lt;p&gt;Protected &amp;quot;&lt;a href=&quot;/wiki/index.php?title=GLRP:EMs:Royal_Spies:2010:Blood_Feud:Ritual_Notes&quot; title=&quot;GLRP:EMs:Royal Spies:2010:Blood Feud:Ritual Notes&quot;&gt;GLRP:EMs:Royal Spies:2010:Blood Feud:Ritual Notes&lt;/a&gt;&amp;quot; ([edit=sysop] (indefinite) [move=sysop] (indefinite))&lt;/p&gt;
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				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 05:32, 4 August 2010&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='2' style='text-align: center;' lang='en'&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
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		<author><name>Martyna Z'muir</name></author>	</entry>

	<entry>
		<id>http://lofs.uorpc.net/wiki/index.php?title=GLRP:EMs:Royal_Spies:2010:Blood_Feud:Ritual_Notes&amp;diff=9766&amp;oldid=prev</id>
		<title>Martyna Z'muir: Created page with ''''Title: Vasbeninlem'''  '''Author: James'''    Magnus,  I have compiled the  information from the two  Principia Daemonis  translations. I consulted  with several experts and  …'</title>
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				<updated>2010-08-04T05:31:59Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;#039;&amp;#039;&amp;#039;&amp;#039;Title: Vasbeninlem&amp;#039;&amp;#039;&amp;#039;  &amp;#039;&amp;#039;&amp;#039;Author: James&amp;#039;&amp;#039;&amp;#039;    Magnus,  I have compiled the  information from the two  Principia Daemonis  translations. I consulted  with several experts and  …&amp;#039;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Title: Vasbeninlem'''&lt;br /&gt;
&lt;br /&gt;
'''Author: James'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Magnus,&lt;br /&gt;
&lt;br /&gt;
I have compiled the &lt;br /&gt;
information from the two &lt;br /&gt;
Principia Daemonis &lt;br /&gt;
translations. I consulted &lt;br /&gt;
with several experts and &lt;br /&gt;
noted their opinions. Let &lt;br /&gt;
me know if there are &lt;br /&gt;
other questions you &lt;br /&gt;
wanted answered. &lt;br /&gt;
&lt;br /&gt;
-James&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Original Ritual:&lt;br /&gt;
&lt;br /&gt;
Mur enn vax enn fao enn &lt;br /&gt;
esu&lt;br /&gt;
Imi boe fao reh rox esx &lt;br /&gt;
odb mon enn.&amp;lt;br&amp;gt;&lt;br /&gt;
Imi boe nao reh faa enn &lt;br /&gt;
hud enn xex odb Imi boe &lt;br /&gt;
oba reh ofo enn hed enn.&amp;lt;br&amp;gt;&lt;br /&gt;
Imi boe ibo reh lea enn &lt;br /&gt;
lae odb. Imi boe vox reh &lt;br /&gt;
lae odb bix enn hed enn.&amp;lt;br&amp;gt;&lt;br /&gt;
Imi boe gau reh rox esx &lt;br /&gt;
odb guh enn.&amp;lt;br&amp;gt;&lt;br /&gt;
Lae boe han reh bir odb. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A few words were not &lt;br /&gt;
found in Bertrand’s &lt;br /&gt;
Dictionary, so none of &lt;br /&gt;
the translation we have &lt;br /&gt;
are complete. I have &lt;br /&gt;
taken the liberty of &lt;br /&gt;
making a few educated &lt;br /&gt;
guesses. &lt;br /&gt;
&lt;br /&gt;
I believe “Guh” &lt;br /&gt;
stands for ornate &lt;br /&gt;
patterns, similar to those &lt;br /&gt;
found on the floor of &lt;br /&gt;
“the Room of Infinity” &lt;br /&gt;
in the Xenve An-amo-lem &lt;br /&gt;
ruins. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Here is a translation with &lt;br /&gt;
my notes in parenthesis:&lt;br /&gt;
&lt;br /&gt;
The Ritual to Find the &lt;br /&gt;
Scorched Ruby:&lt;br /&gt;
&lt;br /&gt;
I. You will find the &lt;br /&gt;
stones in the rubble. &lt;br /&gt;
&lt;br /&gt;
(Bertrand has explained &lt;br /&gt;
that “mon,” the word &lt;br /&gt;
for rubble, is only used &lt;br /&gt;
to describe willful &lt;br /&gt;
destruction, usually in &lt;br /&gt;
war. Possibly, Magincia?)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
II. You will enter &lt;br /&gt;
Fortress of enemy &lt;br /&gt;
brothers.&lt;br /&gt;
&lt;br /&gt;
(I believe this is &lt;br /&gt;
the gargoyle ruins called &lt;br /&gt;
Xenve An-amo-lem)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
III. You will stand in the &lt;br /&gt;
room of statues. &lt;br /&gt;
&lt;br /&gt;
(I am told from various &lt;br /&gt;
reports there is a room &lt;br /&gt;
with several statues that &lt;br /&gt;
was used by a gargoyle &lt;br /&gt;
artisan.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
IV. You will wake the &lt;br /&gt;
fallen artist. &lt;br /&gt;
&lt;br /&gt;
(I believe the artist’s &lt;br /&gt;
ghost must be woken &lt;br /&gt;
directly by necromancy. &lt;br /&gt;
Perhaps someone can be &lt;br /&gt;
contracted in Umbra?)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
V, You will lead him to &lt;br /&gt;
the room of infinity.&lt;br /&gt;
&lt;br /&gt;
(I am told there is a &lt;br /&gt;
prophetic room with a &lt;br /&gt;
lemniscate or infinity sign &lt;br /&gt;
carved into the floor.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
VI. You will place the &lt;br /&gt;
stones in the sign. &lt;br /&gt;
&lt;br /&gt;
(Based on previous &lt;br /&gt;
reports, I would place the &lt;br /&gt;
stones in the center of &lt;br /&gt;
each half of the &lt;br /&gt;
lemniscate) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
VII. The artist will carve &lt;br /&gt;
the answer. &lt;br /&gt;
&lt;br /&gt;
(I’m not sure what will &lt;br /&gt;
happen, but it is possible &lt;br /&gt;
that the artist will carve &lt;br /&gt;
a new statue or simply &lt;br /&gt;
unearth a previous work. &lt;br /&gt;
Since the reports &lt;br /&gt;
mentioned a statue in the &lt;br /&gt;
dungeon talked, it is &lt;br /&gt;
possible that talking to &lt;br /&gt;
the statue will be &lt;br /&gt;
necessary. A few possible &lt;br /&gt;
words that may be &lt;br /&gt;
necessary: kal – hello, &lt;br /&gt;
lok – speak, lap – &lt;br /&gt;
stone, and ski – &lt;br /&gt;
knowledge.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
I suggest sending &lt;br /&gt;
combat-capable agents on &lt;br /&gt;
this mission. Since the &lt;br /&gt;
lives in Xenve An-amo-lem &lt;br /&gt;
did not end happily, it is &lt;br /&gt;
possible that any spirits &lt;br /&gt;
that remain will be &lt;br /&gt;
violent. The ritual is also &lt;br /&gt;
of demonic origin, making &lt;br /&gt;
it dangerous. There are &lt;br /&gt;
also Conclave demons to &lt;br /&gt;
worry about. Good luck! &lt;br /&gt;
&lt;br /&gt;
--James&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;HR&amp;gt;&lt;br /&gt;
Back to [[GLRP:EMs:Royal_Spies:2010:Blood Feud2|Blood Feud: Daemon Pyre]]&lt;/div&gt;</summary>
		<author><name>Martyna Z'muir</name></author>	</entry>

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