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		<id>http://lofs.uorpc.net/wiki/index.php?action=history&amp;feed=atom&amp;title=A_Primer_on_Arms_and_Weapons</id>
		<title>A Primer on Arms and Weapons - Revision history</title>
		<link rel="self" type="application/atom+xml" href="http://lofs.uorpc.net/wiki/index.php?action=history&amp;feed=atom&amp;title=A_Primer_on_Arms_and_Weapons"/>
		<link rel="alternate" type="text/html" href="http://lofs.uorpc.net/wiki/index.php?title=A_Primer_on_Arms_and_Weapons&amp;action=history"/>
		<updated>2026-08-24T03:17:29Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://lofs.uorpc.net/wiki/index.php?title=A_Primer_on_Arms_and_Weapons&amp;diff=114&amp;oldid=prev</id>
		<title>Martyna Z'muir: Protected &quot;A Primer on Arms and Weapons&quot; [edit=sysop:move=sysop]</title>
		<link rel="alternate" type="text/html" href="http://lofs.uorpc.net/wiki/index.php?title=A_Primer_on_Arms_and_Weapons&amp;diff=114&amp;oldid=prev"/>
				<updated>2008-11-22T05:39:46Z</updated>
		
		<summary type="html">&lt;p&gt;Protected &amp;quot;&lt;a href=&quot;/wiki/index.php?title=A_Primer_on_Arms_and_Weapons&quot; title=&quot;A Primer on Arms and Weapons&quot;&gt;A Primer on Arms and Weapons&lt;/a&gt;&amp;quot; [edit=sysop:move=sysop]&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='1' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 05:39, 22 November 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan='2' style='text-align: center;' lang='en'&gt;&lt;div class=&quot;mw-diff-empty&quot;&gt;(No difference)&lt;/div&gt;
&lt;/td&gt;&lt;/tr&gt;&lt;/table&gt;</summary>
		<author><name>Martyna Z'muir</name></author>	</entry>

	<entry>
		<id>http://lofs.uorpc.net/wiki/index.php?title=A_Primer_on_Arms_and_Weapons&amp;diff=113&amp;oldid=prev</id>
		<title>Martyna Z'muir at 05:39, 22 November 2008</title>
		<link rel="alternate" type="text/html" href="http://lofs.uorpc.net/wiki/index.php?title=A_Primer_on_Arms_and_Weapons&amp;diff=113&amp;oldid=prev"/>
				<updated>2008-11-22T05:39:37Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
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				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 05:39, 22 November 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l16&quot; &gt;Line 16:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 16:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While mages of some ability oft create magical weapons which enhance skill, are preternaturally sharp, or incinerate the enemy as they fall, to mind the greatest gift that they can grant a stout sword is to make it resistant to damage, for they own skill can make up the difference. Except for the fireball, but if the corpse is charred, then so will be the possessions, which maketh looting difficult!&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While mages of some ability oft create magical weapons which enhance skill, are preternaturally sharp, or incinerate the enemy as they fall, to mind the greatest gift that they can grant a stout sword is to make it resistant to damage, for they own skill can make up the difference. Except for the fireball, but if the corpse is charred, then so will be the possessions, which maketh looting difficult!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;HR&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Back to [[Craftsmanship|Craftsmanship]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:multi-shard books]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:multi-shard books]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Martyna Z'muir</name></author>	</entry>

	<entry>
		<id>http://lofs.uorpc.net/wiki/index.php?title=A_Primer_on_Arms_and_Weapons&amp;diff=35&amp;oldid=prev</id>
		<title>Martyna Z'muir at 03:51, 22 November 2008</title>
		<link rel="alternate" type="text/html" href="http://lofs.uorpc.net/wiki/index.php?title=A_Primer_on_Arms_and_Weapons&amp;diff=35&amp;oldid=prev"/>
				<updated>2008-11-22T03:51:30Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:51, 22 November 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l15&quot; &gt;Line 15:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 15:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While mages of some ability oft create magical weapons which enhance skill, are preternaturally sharp, or incinerate the enemy as they fall, to mind the greatest gift that they can grant a stout sword is to make it resistant to damage, for they own skill can make up the difference. Except for the fireball, but if the corpse is charred, then so will be the possessions, which maketh looting difficult!&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While mages of some ability oft create magical weapons which enhance skill, are preternaturally sharp, or incinerate the enemy as they fall, to mind the greatest gift that they can grant a stout sword is to make it resistant to damage, for they own skill can make up the difference. Except for the fireball, but if the corpse is charred, then so will be the possessions, which maketh looting difficult!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[Category:multi-shard books]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Martyna Z'muir</name></author>	</entry>

	<entry>
		<id>http://lofs.uorpc.net/wiki/index.php?title=A_Primer_on_Arms_and_Weapons&amp;diff=34&amp;oldid=prev</id>
		<title>Martyna Z'muir at 03:48, 22 November 2008</title>
		<link rel="alternate" type="text/html" href="http://lofs.uorpc.net/wiki/index.php?title=A_Primer_on_Arms_and_Weapons&amp;diff=34&amp;oldid=prev"/>
				<updated>2008-11-22T03:48:54Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:48, 22 November 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Title: A Primer on Arms and Weapons&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;'''Title: A Primer on Arms and Weapons&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Author: Martin'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;'''&lt;/ins&gt;Author: Martin'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;ABOUT THE AUTHOR:&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;ABOUT THE AUTHOR:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Martyna Z'muir</name></author>	</entry>

	<entry>
		<id>http://lofs.uorpc.net/wiki/index.php?title=A_Primer_on_Arms_and_Weapons&amp;diff=33&amp;oldid=prev</id>
		<title>Martyna Z'muir at 03:47, 22 November 2008</title>
		<link rel="alternate" type="text/html" href="http://lofs.uorpc.net/wiki/index.php?title=A_Primer_on_Arms_and_Weapons&amp;diff=33&amp;oldid=prev"/>
				<updated>2008-11-22T03:47:52Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class='diff diff-contentalign-left'&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;col class='diff-marker' /&gt;
				&lt;col class='diff-content' /&gt;
				&lt;tr style='vertical-align: top;' lang='en'&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan='2' style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 03:47, 22 November 2008&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Martin was, for most of his life, the Weaponsmaster of Serpent's Hold, until his death at 92, of an overgrown bunion.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Martin was, for most of his life, the Weaponsmaster of Serpent's Hold, until his death at 92, of an overgrown bunion.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &amp;#160; &lt;/del&gt;These are the basic element to consider in assessing a weapon of which all warrior who regard themselves as more than mere mercenaries should be aware. First and most obvious is the amount of damage that the weapon may do against unprotected flesh. While 'tis this that first attracts the attention of the novice, 'tis a deadly mistake to regard it as the sole value of a weapon. While it may prove devastating indeed as a means of causing damage, a weapon must also serve as stout shield when engaged in combat.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;These are the basic element to consider in assessing a weapon of which all warrior who regard themselves as more than mere mercenaries should be aware. First and most obvious is the amount of damage that the weapon may do against unprotected flesh. While 'tis this that first attracts the attention of the novice, 'tis a deadly mistake to regard it as the sole value of a weapon. While it may prove devastating indeed as a means of causing damage, a weapon must also serve as stout shield when engaged in combat.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &amp;#160; &lt;/del&gt;Hence the second issue to which to pay attention is the amount of protection that a weapon may offer. Pay close attention to the guard on it, if it be a blade, or the stoutness of it's wood if it is a polearm. Oft related to this is the wait of a weapon, for a heavy weapon is more difficult to maneuver to block with, though it may do more damage to they opponent. If a weapon is too heavy for the wielder to move it freely, they should choose another and not attempt to prove their prowess by the size of their sword.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Hence the second issue to which to pay attention is the amount of protection that a weapon may offer. Pay close attention to the guard on it, if it be a blade, or the stoutness of it's wood if it is a polearm. Oft related to this is the wait of a weapon, for a heavy weapon is more difficult to maneuver to block with, though it may do more damage to they opponent. If a weapon is too heavy for the wielder to move it freely, they should choose another and not attempt to prove their prowess by the size of their sword.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &amp;#160; &lt;/del&gt;The reach of the weapon both increase its defensive ability, and renders it more useful in open spaces as it allows attack against the opponent without the need to close. But be aware of the limitations of thy weapon! For a weapon with great reach may be useless in close quarter, for lack of space to maneuver it. Should that dagger-wielding enemy close on thee and they halberd, 'tis best to flee.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The reach of the weapon both increase its defensive ability, and renders it more useful in open spaces as it allows attack against the opponent without the need to close. But be aware of the limitations of thy weapon! For a weapon with great reach may be useless in close quarter, for lack of space to maneuver it. Should that dagger-wielding enemy close on thee and they halberd, 'tis best to flee.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &amp;#160; &lt;/del&gt;Lastly, a factor that must always be considered is the condition of the weapon. It might be a wondrous magical blade of surpassing sharpness and it may leap to block blows with a mind of its own. It also might be of such flimsy construction, or damaged to such an extent, that the first time it clangs against steel, 'twill shatter into useless shards. Seek ye a good blacksmith should they weapon become damaged, but be aware that their ministrations may simply make the matter worse.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Lastly, a factor that must always be considered is the condition of the weapon. It might be a wondrous magical blade of surpassing sharpness and it may leap to block blows with a mind of its own. It also might be of such flimsy construction, or damaged to such an extent, that the first time it clangs against steel, 'twill shatter into useless shards. Seek ye a good blacksmith should they weapon become damaged, but be aware that their ministrations may simply make the matter worse.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#160; &amp;#160; &lt;/del&gt;While mages of some ability oft create magical weapons which enhance skill, are preternaturally sharp, or incinerate the enemy as they fall, to mind the greatest gift that they can grant a stout sword is to make it resistant to damage, for they own skill can make up the difference. Except for the fireball, but if the corpse is charred, then so will be the possessions, which maketh looting difficult!&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While mages of some ability oft create magical weapons which enhance skill, are preternaturally sharp, or incinerate the enemy as they fall, to mind the greatest gift that they can grant a stout sword is to make it resistant to damage, for they own skill can make up the difference. Except for the fireball, but if the corpse is charred, then so will be the possessions, which maketh looting difficult!&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Martyna Z'muir</name></author>	</entry>

	<entry>
		<id>http://lofs.uorpc.net/wiki/index.php?title=A_Primer_on_Arms_and_Weapons&amp;diff=32&amp;oldid=prev</id>
		<title>Martyna Z'muir: New page: '''Title: A Primer on Arms and Weapons Author: Martin'''  ABOUT THE AUTHOR: Martin was, for most of his life, the Weaponsmaster of Serpent's Hold, until his death at 92, of an overgrown bu...</title>
		<link rel="alternate" type="text/html" href="http://lofs.uorpc.net/wiki/index.php?title=A_Primer_on_Arms_and_Weapons&amp;diff=32&amp;oldid=prev"/>
				<updated>2008-11-22T03:47:15Z</updated>
		
		<summary type="html">&lt;p&gt;New page: &amp;#039;&amp;#039;&amp;#039;Title: A Primer on Arms and Weapons Author: Martin&amp;#039;&amp;#039;&amp;#039;  ABOUT THE AUTHOR: Martin was, for most of his life, the Weaponsmaster of Serpent&amp;#039;s Hold, until his death at 92, of an overgrown bu...&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;'''Title: A Primer on Arms and Weapons&lt;br /&gt;
Author: Martin'''&lt;br /&gt;
&lt;br /&gt;
ABOUT THE AUTHOR:&lt;br /&gt;
Martin was, for most of his life, the Weaponsmaster of Serpent's Hold, until his death at 92, of an overgrown bunion.&lt;br /&gt;
&lt;br /&gt;
    These are the basic element to consider in assessing a weapon of which all warrior who regard themselves as more than mere mercenaries should be aware. First and most obvious is the amount of damage that the weapon may do against unprotected flesh. While 'tis this that first attracts the attention of the novice, 'tis a deadly mistake to regard it as the sole value of a weapon. While it may prove devastating indeed as a means of causing damage, a weapon must also serve as stout shield when engaged in combat.&lt;br /&gt;
&lt;br /&gt;
    Hence the second issue to which to pay attention is the amount of protection that a weapon may offer. Pay close attention to the guard on it, if it be a blade, or the stoutness of it's wood if it is a polearm. Oft related to this is the wait of a weapon, for a heavy weapon is more difficult to maneuver to block with, though it may do more damage to they opponent. If a weapon is too heavy for the wielder to move it freely, they should choose another and not attempt to prove their prowess by the size of their sword.&lt;br /&gt;
&lt;br /&gt;
    The reach of the weapon both increase its defensive ability, and renders it more useful in open spaces as it allows attack against the opponent without the need to close. But be aware of the limitations of thy weapon! For a weapon with great reach may be useless in close quarter, for lack of space to maneuver it. Should that dagger-wielding enemy close on thee and they halberd, 'tis best to flee.&lt;br /&gt;
&lt;br /&gt;
    Lastly, a factor that must always be considered is the condition of the weapon. It might be a wondrous magical blade of surpassing sharpness and it may leap to block blows with a mind of its own. It also might be of such flimsy construction, or damaged to such an extent, that the first time it clangs against steel, 'twill shatter into useless shards. Seek ye a good blacksmith should they weapon become damaged, but be aware that their ministrations may simply make the matter worse.&lt;br /&gt;
&lt;br /&gt;
    While mages of some ability oft create magical weapons which enhance skill, are preternaturally sharp, or incinerate the enemy as they fall, to mind the greatest gift that they can grant a stout sword is to make it resistant to damage, for they own skill can make up the difference. Except for the fireball, but if the corpse is charred, then so will be the possessions, which maketh looting difficult!&lt;/div&gt;</summary>
		<author><name>Martyna Z'muir</name></author>	</entry>

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